0.10.11 interesting visual bug with buffs

The interesting thing is that the buff doesn’t show up in the list of buffs.

Page six of this creatures sheet is blank but I closed the program by accident trying to get a screenshot of it, sorry.

Could you please use the Options → Export Data to Clipboard feature and paste your team here? I’m guessing it’s a trait that is causing the problem.

Sure thing:

========== CHARACTER ==========
NecroFive the Reaver
Achievement Points: 1313 / 4319 (30%)
Time Played: 253:51:34
Game Version: 0.10.11

Anointments: Whetbone

========== CREATURES ==========
Level 4584 Diabolic Observer
Fused with Sphinx Elder
Diabolic Horde / Life

Health (1): 71534
Attack (1): 26143
Intelligence: 24767
Defense: 19263
Speed (1): 20188

Innate Trait: Diabolic Protection
Your Diabolic Horde take 5% less damage for each Diabolic Horde fighting on your side. This trait does not stack.
Fused Trait: Pharaoh’s Boon
Your creatures have 10% more Attack, Intelligence, Defense, and Speed for each creature of the same class fighting on your side. This trait does not stack.

Artifact: Sword
59% Attack
36% Attack / Speed
36% Health / Defense
36% Attack / Speed
84% Attack Damage
20% Repelling On Damage
Rise Above
Vampirism

Trait Slot: Rise Above: After your creatures are healed, they gain 5% of that amount as Maximum Health as well. This trait does not stack.

Spell Gems:
Charm of Life
Cyclone Strike
True Light

Relic: Bloodseeker, Hungering Dagger of Mortem (Rank 50)

Level 4584 Diabolic Watchman
Fused with Sphinx Zealot
Diabolic Horde / Life

Health (2): 69700
Attack (1): 23391
Intelligence: 24767
Defense: 20639
Speed (1): 20188

Innate Trait: Diabolic Might
Your Diabolic Horde have 10% more Attack for each Diabolic Horde fighting on your side. This trait does not stack.
Fused Trait: Pharaoh’s Bane
Enemies have 5% less Attack, Intelligence, Defense, and Speed for each creature of this creature’s own class fighting on your side. This trait does not stack.

Artifact: Sword
59% Attack
36% Attack / Defense
36% Attack / Speed
36% Health / Attack
20% Repelling On Damage
20% Rebirth On Damage
Mind Fortress
Wormrot

Trait Slot: Mind Fortress: After your creatures take damage from a spell, they gain Repelling.

Spell Gems:
Evangelism
Serendipity
True Light

Relic: Arbiter, Holy Shield of Surathli (Rank 50)

Level 4584 Diabolic Rebel
Fused with Sphinx Avenger
Diabolic Horde / Life

Health: 55036
Attack (4): 44021
Intelligence: 24767
Defense: 15135
Speed (1): 17435

Innate Trait: Diabolic Revolution
Your creatures’ Diabolic Horde traits act as if your party contains 3 more Diabolic Horde. This trait does not stack.
Fused Trait: Desert Glory
After your creatures die, they have a 5% chance to be resurrected with 50% Health for each creature of its own class fighting on your side. This trait does not stack.

Artifact: Sword
59% Attack
36% Attack / Speed
36% Health / Defense
36% Attack / Speed
84% Attack Damage
20% Savage On Damage
Goad
Cyclone Strike

Trait Slot: Goad: Your creatures adjacent to this creature Attack 2 additional times.

Spell Gems:
Cyclone Strike
Serendipity
True Light

Relic: Ferro, Great Axe of Gonfurian (Rank 50)

Level 4584 Diabolic Spectator
Fused with Sphinx Healer
Diabolic Horde / Life

Health (1): 53661
Attack (1): 26143
Intelligence: 33016
Defense: 12847
Speed (4): 35774

Innate Trait: Diabolic Resilience
Your Diabolic Horde have 10% more Defense for each Diabolic Horde fighting on your side. This trait does not stack.
Fused Trait: Rejuvenation
At the start of your creatures’ turns, they recover 12% Health for each creature of the same class fighting on your side. This trait does not stack.

Artifact: Sword
59% Attack
36% Attack / Speed
36% Health / Defense
36% Health / Attack
84% Attack Damage
30% Critical Chance
Charge
Planets
Glossy Globe (Rarity: 182)

6% Repelling On Damage
27% Intelligence
24% Attack
14% Blighted On Damage
23% Health / Intelligence
26% Health

Trait Slot: Charge: At the start of your creatures’ turns, this creature has a 25% chance to Attack a random enemy.

Spell Gems:
Holy Protection
Cyclone Strike
True Light

Relic: ASSKICKER, SPARE BOOT OF TORUN (Rank 50)

Level 4584 Diabolic Commander
Fused with Elf Barbarian
Diabolic Horde / Nature

Health (1): 50909
Attack (1): 26143
Intelligence: 31182
Defense: 23391
Speed (1): 19270

Innate Trait: Diabolic Fortitude
Your Diabolic Horde have 10% more Health for each Diabolic Horde fighting on your side. This trait does not stack.
Fused Trait: Hate And Other Triumphs
Effects that activate when creatures die are ignored. This trait does not work in boss battles.

Artifact: Boots
59% Speed
36% Attack / Speed
36% Attack / Defense
36% Health / Attack
20% Savage On Damage
20% Rebirth On Damage
Recombobulation
Whirlwind

Trait Slot: Recombobulation: At the start of battle, your creatures are set to the same class, chosen randomly.

Spell Gems:
Cyclone Strike
Shellbust
Nature’s Blessing


Level 4584 Diabolic Henchman
Fused with Sphinx Ordainer
Diabolic Horde / Life

Health (1): 50909
Attack (1): 26143
Intelligence: 33016
Defense: 19263
Speed (1): 20188

Innate Trait: Diabolic Onslaught
Your Diabolic Horde have 10% more Speed for each Diabolic Horde fighting on your side. This trait does not stack.
Fused Trait: Blessing of Sands
Your creatures’ traits and other effects act as if your party contains 3 more creatures that belong to the same class. This trait does not stack.

Artifact: Sword
59% Attack
36% Attack / Speed
36% Health / Defense
59% Attack
20% Proficient On Damage
20% Rebirth On Damage
Hymn of Guile
Cyclone Strike

Trait Slot: Hymn of Guile: Enemies cannot be Invisible.

Spell Gems:
Charm of Life
Cyclone Strike

Relic: Triumvir, Arcane Sceptre of Zonte (Rank 50)

1 Like

Thanks! Does this happen in every battle or was it just this one time?

during this particular run, it happened in every battle. I went back into Zonte’s realm when I woke up with the same team and spec, and it didn’t reoccur.