Several of the satyr traits that are supposed to prevent multiple actions in the same turn instead prevent that action entirely.
Satyr Dominator’s Rough Recovery (Enemies can only heal each other 1 time per turn) completely prevents enemies from healing.
Satyr Rammer’s Meaningless Mind (Enemies can only gain each stat 1 time per turn) completely prevents enemies from gaining stats
Satyr Squire’s Faulty Fortune (Enemies can only gain 1 buff per turn) completely prevents enemies from gaining buffs
The other three satyr traits work fine.