Not much more to say. I have a buddy with ALS who’s interested in this game but he needs to be able to control the game with the mouse in order to play it and I thought it’d make a fine addition to a fine game.
It would also be real nice if the mouse pointer wasn’t made invisible when over the application window. Really frustrating having to move it around and off the window to find it…
I can think of mapping the right and left mouse buttons to the “Confirm” and “Cancel” actions.
Directions could maybe be implemented with the middle mouse button being held down and while the mouse is moved in a direction in the x/y axis it would go in that direction.
When the middle mouse button is released the x-y tracking will stop similar to a directional key being released.