Bug - Fused creatures always show default palette in ios version of Siralim Ultimate

I’m not sure if this has been reported yet, but my sister and I have noticed that all fused creatures don’t use anything other than their palette that they’d normally use if they were unfused.

This occurs regardless of if “enemy fusion palettes” is turned on or off, and attempting to change a fused creature’s palette will show 5 of the unfused palette.

It works fine for desktop, but I haven’t seen it work for ios yet.

Hope this helps!

I am also having this exact same issue, Im surprised no one else on IOS isnt bringing this up, or any devs have noticed this. Is there a hotfix Im not hearing about?

This has been acknowledged here: https://forums.thylacinestudios.com/t/ios-palette-fusion-issue/