[Bug] Peace be upon you (18th floor boss) deals damage after target is dead when making multiple attacks in a single round

When you have multiple attacks, it’s possible to kill an aspect in the first hit, and the attacks continue after the unit has died. This feels pretty intuitive in most battles because I’ve got a lot of ancillary effects triggering (not trying to get it taken away entirely lol,) but in this fight it causes peace be upon you to damage my units when I ‘hit’ the empty space, which seems unintended.

This is intended. All battle effects work that way - they’re executed at the same exact time but displayed to you one at a time.