Game version: 0.1.20
Operating system: Windows 10 Version 2004 Build 19041.450
*Creatures can have multiple entries in the timeline. Sometimes the duplicate disappears.
*While buffs/heals are still happening, the action menu displays and allows me to take action
*Carnal Genesis causes “at the start of their turn” healing effects to occur (Mending, Nutrient Blood), which can trigger Carnal Genesis again, sometimes chaining more than once. This is different than 3, and I’m not sure if the change was intentional.
*Selecting Attack will randomly hit creatures which have died without giving me the choice of picking a target
*Copying big logs takes a very long time (3060 lines took 8 minutes)
I do have “Hide Stat Gain/Loss Text” and “Hide Buff/Debuff Text” set to ON, which may be related.
Traits (Monster # - Trait):
1 - Circle of Life
1 - Dreams of Ice
2 - Reinvigoration
2 - Essential Dignity
3 - Fan Dance
3 - Soothing Rain
3 - Rise Above (on artifact)
4 - Carnal Genesis
4 - Vigor
5 - Exalted Detriment
5 - Song of Resolve
6 - Nature’s Blessing
6 - Nutrient Blood
Testing I’ve done to try and narrow down the problem:
Multiple timeline entries:
Seems to occur during multiple Soothing Rain procs. Hard to see in the log, but here is a screenshot showing 6x “Inaer Rift Dancer” - https://i.imgur.com/j5Bzyb2.png. The duplicates can stay in the timeline and will give that creature another turn. It does not seem to remember the default action (Defend) for this duplicate creature. Pastebin of the fight as soon as I took the screenshot: https://pastebin.com/a60HwHMz.
Action menu displaying:
After testing it on multiple maps, the action menu seems to open between the double Soothing Rain triggers. One round of Soothing Rain will happen, the menu will open, then the second Soothing Rain will happen. While this menu is open, the “current” monster (highlighted in a blue color) can change since heals can trigger Carnal Genesis. If I take action while effects are still occurring, the game may soft lock: it keeps running, but the buttons don’t respond to input. If I wait until the triggers stop happening, I can fight as normal.
Attacking dead creatures:
This one seems to be randomly linked with Carnal Genesis triggering with the action menu being open early. If I select “Attack”, it does not let me select a creature, and automatically hits a dead one. Pastebin link: https://pastebin.com/nK6SgxN5. Line 349-352 Unicorn Consecrator kills Phase Marauder. Line 386-389 Unicorn Vivifier attacks the dead Phase Marauder.
If you need any more clarification, video of a fight where it occurs, or more information, let me know and I’ll do my best to help out.
Edit: 08/18/2020 - Updated the multiple timeline entry with a log as soon as I took the screenshot.
Edit: I see there is a new version 0.1.21. I’ll check if the timeline bug is fixed.