Bug with timeline 0.1.10

Got a bug with the new and improved timeline. It happened in another fight, and in that one it was letting my dead creature just take turn after turn after turn. Here is a screenshot of what it looks like at the moment.

It seems to happen after an enemy casts divinity, I think!

Edit: This is the same fight a few minutes later. The enemies seem to be in an infinite loop.

Working on a fix now, thanks for the info!