the description implies if an enemy has 100 hp and my creature normally deals over 100 damage, it will only deal 99 (leaving it at 1), then deal 0 on subsequent attacks. right now it seems to just set damage of my attacks AND spells to 1, and it still deals 1 damage if the enemy has 1 hp.
Please describe in as much detail as possible how to reproduce the bug or crash.
I have a carver sadist with an artifact that has butterfly touch and was able to kill a level 1 realm enemy by defending repeatedly
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