I think this might be a bug, but thought i would ask here.
I have a creature with these 3 abilities (each one on a separate creature in the team)
calamity: 50% atk as damage when something dies.
frostfire embodiment: missing health as additional attack. (the wording here sounds like it adds attack stat, not bonus to an attack)
everything is gone: start battle at 65% health.
Now the creature with calamity has less than 600 attack, and about 9k health, this would add together to something like 600+ 9000* 0.35 = 3750 attack, where calamity should hit for halv of this = 1875.
When something dies calamity hits for less than 300 damage. The frostfire embodiement does not apply bonus damage to calamity. Is this intended, or is this a bug? The way I understand the abilities, they should work together. Since added attack stat should work with stat based abilities. If it is not a bug, may I suggest making the frostfire enchant be applied so that it works with stat based abilities?
Has anyone tested similarily for resin or other stat based abilites, if the increase from frostfire embodiement works with it? If it is a bug, perhaps the same bug applies to the ability that adds defence equal to health missing and defence based abilities as well.