I performed an experiment with the goal of determining if I could make some use of my white nether orbs.
My question was if I could make a nether creature that levels as fast as a normal creature but has a small boost to one of its stats, perhaps 1-2 activations and a few gems.
In short, the answer is no.
Details and math
Two creatures were used to gather the data:
- Diamond - black orb with 1 diamond activation and 10 gems.
- Topaz - no diamonds involved
My first question was how much EXP bonus per gem do diamonds give? (19%)
Took them both at level 1 and won a fight.
Diamond got 358xp
Topaz got 188xp
358 / 188 = 1.904
So a 190% xp bonus for 10 gems, which means each gem should be giving us 19% xp bonus.
My second question is how much EXP does a nether need to level vs a normal creature? (10x)
Level 1 nether = 1000 for level 2
Level 1 normal = 100 for level 2
Wow, ok, so they need 10x the EXP to level up.
The third question is how much EXP does a nether creature earn vs. a normal creature? (33%)
Took my two nethers (level 1) and a normal creature into a fight:
189 / 567 = .333
So we need x3 EXP to earn the normal amount, then we need x10 EXP to level at the same rate…
Ran these numbers and determined that with a White nether orb, with 10 activations and 30 gems we get 2949.75% bonus EXP. ( 19% EXP x 30 gems x 1.5 white orb bonus x 3.45 from activations )
Which is close enough to call normal experience, but that leaves no room left for even the slightest stat boost on a normal Orb…
Which leads me to question four; what do I do with all these white orbs?!