Could there be an option to turn off fused enemy color visuals?

The color pallette switching feels great when fusing my monsters because there’s usually at least one pallette switch that looks great. Unfortunately, at least two of the options are usually a little ugly, at least compared to the gorgeous new sprites. (Absolutely amazing work on those by the way, up there with the best final fantasy sprites.) This is only a problem for the enemies, because those seem to be chosen randomly.

Could we maybe get an unlockable option to turn off the enemy pallette swaps? I’m still loving SU, but ever since I reached the point that enemies started fusing the game feels like it’s lost a lot of heart, relative to how beautiful it was before.

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Check the top line. :wink:

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