[CRASH] Griffin team crash, possibly related to Griffin Divebomber

  1. Is your issue a bug, or is it a crash?
    CRASH

  2. If it’s a crash, please copy and paste the full error message below, or post a screenshot of it. Otherwise, leave this field blank.


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Push :: Execution Error - Variable Index [0,6] out of range [1,6] - -1.tgts(100133,6)
at gml_Script_bc_OnAttack
############################################################################################

stack frame is
gml_Script_bc_OnAttack (line 0)
gml_Script_bc_CreatureAttack
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

  1. Please describe in as much detail as possible how to reproduce the bug or crash.
    Fighting with a team of griffins (each unique, including Griffin Divebomber). The Dive Bomber did not seem to be working correctly, he wouldn’t always attack after my others attacked. I attacked with a non-divebomber griffin after a longer battle and this crash occurred. My divebomber was sleeping.

  2. What operating system are you playing the game on? Windows, Mac OS, Android, iOS, or Playstation? If it’s Playstation, please also state your region (NA or EU).
    Windows 10

  3. What game version are you playing? You can find the version number on the title screen in the lower left corner.
    2.1

  4. Any other details to help us solve the problem, such as what you were doing when the bug/crash occurred, or any hints on how we can reproduce it.
    I suspect it was related to the Griffin Divebomber, his ability was not working as advertised.