Creature healing no longer works if your creature is at full health.
The consequence of this are trigger effects, such as the Life Mage perk Overheal. A creature at (max-1) health can receive a full heal and proc overheal, but a creature at (max) health can not.
It also hampers multicast/cast twice healing spells, as a creature rarely needs more than 1 heal.
Is this intended?