Just got back into siralim 3; was curious if damage calculations are now public knowledge? Would definitely make certain things more understandable, like how 500 attack vs 500 defense on a weakness-neutral fight goes from close to 0 damage to 300-400 damage after a difference of 100. This is just an exaggerated example, but I feel like I can’t follow how exponential the damage increase is in many situations, which hampers my enjoyment in such an otherwise very technically in-depth game.
I just want to know if things are somewhat linear when calculated but ramp up quickly after adding in % more damage vs creature, weaknesses/strengths, etc.