I am up to rank 4 deified now with Suthrali, and it costs 4000 favor points just to get 1 deity point. This is terrible.

Every ranking you get increases the cost for the next rank by 1000

1 - 1000

2 - 2000

3 - 3000

4 - 4000

100 -100,000 just for 1 point?

etc

This is terrible, when you consider how slow it is to get favor points on some of the deities.

I hope something like this happens

Rank 1 - 1000 = 3 points

Rank 2 - 2000 = 6 points

Rank 3+ - 3000 - 10 points

So every rank after 3 caps at only getting 3000 favor points and gives 10 points as a reward.

Some realms are just too stingy at getting points, e.g Swampland only gives 50 points for an obelisk (and there are likely only about 4 obelisks in the entire realm), where as in Azure you get 100 points for an apple, 125 points for winning a fight when you wish for Glory on a star and 100 points for an obelisk, it took hours to get 7500 favor points to max Meraxis just by 1 shotting level 1 mobs with the Meraxis favor food which is unfortunately the fastest method to get points in Swampland.

I suggest:

- Realm Quests should always give like 300 points
- Bonus portal boss fights should give 300 points
- There is always 1 Piety Candle per area which gives 200 points

This way it is almost always possible to get at least 1000 favor points per area but only if you actively go about finishing the realm quests, lighting the candle and cleansing obelisks/gather items/fight assigned groups.

This puts it back on par with Siralim 1 where you got 3 Royalty points for clearing the stage quest.

Getting deity points should not be an ongoing increasingly difficult thing to obtain, it should be just as easy as it was to obtain royalty points in Siralim 1. Or else you will reach a point where enemy level + enemy gene strength scales far too high to overcome, far too early into the gameās lifetime.

Anybody else have thoughts?