In Siralim 1, you need to collect three identical cores in order to summon a new creature. A lot of players found this system to be very tedious, and I tend to agree. The biggest flaw with this system is that, the more creature tiers you unlock, the creature you actually want to find in the wild becomes more and more rare.
Siralim 2 addresses this issue in two ways:
Only one core is needed to summon a new creature.
New creatures tiers are now unlocked automatically as you reach certain realm levels. This prevents players from feeling like they have to “game the system” in order to get the creatures they want.
Aside from that, Siralim 2 will offer a new breeding system! Here’s how breeding works in its current implementation:
About 50 different creatures are unlocked by default at the start of the game. You can extract cores from these creatures and use them to summon that same creature. Other creatures will be unlocked later on, but you can’t extract a core from them until you breed them.
Take two or more creatures to the Hatchery and breed them together to create a brand new creature. For example, a Firewound Angel and any creature belonging to the Yeti race will give you an Icewound Angel. Any Pilwiz creature that is bred with any Golem creature will give you a Steampowered Pilwiz. Other creatures are more difficult to unlock because they call for a more specific combination: to create a Topaz Paragon, you must combine a Revenant King with a Whispering Shade.
You can figure out breeding combinations through your own experimentation or by completing quests for the librarian. These “recipes” will be stored in the library for your reference, and some recipes will be unlocked by default at the start of the game.
The two creatures you used for breeding will disappear forever, and you’ll receive an egg. By default, the egg does not require a ritual to hatch, but if you do certain things to the egg to power it up, it’ll require a ritual. More on that later.
The offspring will have higher base stats than normal. The stat increase will be based on the parents’ levels and their own stat distributions; this is called “Gene Strength”. Gene Strength is a numerical value that increases each time that creature is used in the breeding process, so the most powerful creatures will have many ancestors.
The goal of this system is to give players something entirely different to focus on other than pure battling, and to make the creature acquisition process more interesting. Breeding also ties in to the new Nether Creature system which will be revealed in a separate blog post. The amount of content that this system adds to the game is staggering, and I believe it will single-handedly make the game feel much more rewarding than in Siralim 1.
There are a few other ways to acquire new creatures in Siralim 2, but you’ll have to wait for the next blog post to find out what they are!