Divide by zero...among other things.

There’s a couple of bugs I’ve managed to find, most you know about. This one, I’m unsure of though.

Harpy Screamers with 1 luck crash the game due to a divide by zero error.

Monsters raised by the death realm’s effect tends to be…well, redundent? (Y has raised into Y, as opposed to X has raised into Y. Not game breaking, but it’s kinda funny.)

Thanks! Just wondering, but how did the harpy get 1 luck? Was it from the Vilify spell?