Does anyone here use Diamond enchantments when you’re making Nether creatures? It just doesn’t seem worth it to me. Leveling up faster has some benefit (since being 10 levels below the enemy is less of a penalty at level 100 than at level 10), but if you put Diamond enchantments on your gems then the Nether creature will be weaker at any given level than they would have been if you had put one of the other enchantments on them.
It feels even more not-worth-it because the Nether creation process seems to push you toward using as few enchantment types as possible to maximize the effects of the ones you do choose. For example, let’s say you have a Nether orb with 10 activations and 20 gems. If you use 2 activations and 4 gems of each of the five enchantment types, you get 8 gems’ worth of bonus on each type (since the activations are supposedly multipliers), for 40 gems’ worth total. But if you do 5 activations of 10 gems each, you get 50 gems’ worth per type, for 100 gems’ worth total. If you use all 10 activations and 20 gems on the same type, you get 200 gems’ worth of bonus total. Lots of the most useful creatures seem to encourage focusing on one stat like this too, like Brim Smith (attack), Fallen Carnage (attack), Spider Occultist (speed/luck), Stronghold (health, maybe defense too).
I am planning on making one Nether creature with all Diamond enchantments and giving it the Diamond Paragon’s ability (give 200% experience to all of my creatures that are lower level than this creature). Then I’ll use it as a trainer to level up other creatures as necessary. That’s the only situation that I can see using Diamond enchantments for right now.