Lost an Arena run due to Rebirth resetting my Stronghold’s turn, while it was stunned, removing provoking. Enemies blew up my linchpin creature, and it fell apart from there. I don’t think Rebirth should ever be a negative effect, so is there a way to make provoking persist if you are reborn into an incapacitated status, or for Rebirth to cleanse debuffs? That’s the kind of interaction that doesn’t go “Oh, I should have kept my eye out” or “Oh, that’s an interesting drawback”, it’s the kind that makes you want to smash your computer with a hammer.
Pardon the rage, but the fact I got wiped because of my rebirth perk was one of the dumbest moments I’ve ever seen in this game, especially since it was basically complete RNG-screw (drawing enemies that can apply stun, the (low-ranked) perk applying Rebirth, and the enemies dogpiling the one monster I needed to salvage it.). I wouldn’t complain if it wasn’t for the fact the effect is intended to be positive and not have a small chance to completely ruin your day by disrupting your tank.