bug or intented? v1.0.12 test2
I am playing at level 40 currently and have one nether creature.
The center creature of the enemy party is always a nether creature.
Notably it usually does 3800 damage when my normal monsters have 1200 health and my nether one has 2700
Also it always plays first and from bleed damage it seems to have 4k speed which my monsters are not even close.
A moss golem I identified had 5800 health, again compare with mine
Most battles 2 - 4 of my monsters do 1 damage to it and thankfully bleed does as much damage as my nether creature to it so after some rounds I manage to kill it.
The only reason the game is playable is that even though it attacks first it decides to do some silly spell so it doesnt instakill one of my monsters and that I happened to have a gunslinger which helps a lot with the new passive.
My normal monsters can kill the enemy normal monsters quite on par on 40, and previously i was playing on 53
So it seems that having a nether creature is a handicap as you will be forced fighting easy monsters that die on one hit because the enemy nether is so much stronger relatively.
I think that maybe defense, speed and damage should be toned down a bit.
Maybe the calculations should take in mind how many gems I could use when I made my nether and how many activations I had. Probably if i ever managed to gather the gems I can use to create a nether now it would be so strong as to withstand and easily kill them.
I think that balancing around nethers (your own or enemy) is going to be quite hard