I feel that the same action preventing debuff like Snared should not be allowed to be consistantly applied immediately to the same creature after it wared off. I recently had a normal realm battle where my creature is repeatedly snared while taking damage until it is eventually killed, without able to take a single turn in between.
This is one of many pages of history where the cycle keeps repeating itself.
To be fair, maybe this is one of the disadvantages of bringing only a small number of creatures. Still, seeing this while knowing a defeat is at hand before it actually happened is not a pleasant experience.