Game breaking combo. Literally.

If your game crashes, please copy and paste the full error message below, or post a screenshot of it.
It’s a crash, screen attached.

Please describe in as much detail as possible how to reproduce the bug or crash.
Decripify + various forms of multi-attack triggers this.

What operating system are you playing the game on? Windows, Mac OS, Android, iOS, or Playstation?
If it’s Playstation, please also state your region (NA or EU). If it’s a mobile device, please state the device’s model/brand (such as Nexus 5 or Samsung Galaxy Tab 4).

Android 5.1.1
Galaxy Tab 4(heh, what a coincidence)

What game version are you playing? You can find the version number on the title screen in the lower left corner.
V1.1.1


Will be fixed for the next update, thank you!

not sure if this is the same one, but it keeps happening during the Misery boss battle, 4 times in a row now so can’t advance :confused:


############################################################################################
ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Cannot apply sqrt to negative number.
at gml_Script_diminishing_returns
############################################################################################

stack frame is
gml_Script_diminishing_returns (line 0)
gml_Script_bc_EventLoseDefense
gml_Script_bc_CreatureEndOfTurn
gml_Object_obj_battlecontroller_Step_0

[quote=“davids, post:3, topic:2690”]not sure if this is the same one, but it keeps happening during the Misery boss battle, 4 times in a row now so can’t advance :confused:


############################################################################################
ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Cannot apply sqrt to negative number.
at gml_Script_diminishing_returns
############################################################################################

stack frame is
gml_Script_diminishing_returns (line 0)
gml_Script_bc_EventLoseDefense
gml_Script_bc_CreatureEndOfTurn
gml_Object_obj_battlecontroller_Step_0[/quote]

oh, is this happening because vertraag reduces its def value independently of the player and if its at 0 when he tries to, the game crashes?

edit: I beat vertraag to casting defense down on misery too much on my 7th try and got through the battle finally but that seems to be the issue