Mostly 1 hit kills with lvl 10 and damage reduction 50% (I should up the difficulty, BUT the LAG for loot may be pretty bad.)
Currently with 60 Life Spell Gems equipped for 600% HP Boost, 100% HP Boost from Ruby Attunement, and Shared Base HP with Singularity. (Currently at 60% HP Boost with Deity Points. This is calculated onto your creatures base stats… I think >.< Well it calculates out this way so I’m going with it :D)
This makes for something of the likes of all HP = 150000~ x 7 (600% is a multiplier for 7) x 2 (100% more HP) = 2.1M~ HP for all my creatures other than the Swampdweller.
Swampdweller gets a 200% (Mulitplier of 3) HP boost for 6.3M~ HP
Key Spell Gems to use are Sudden Death/Death Siphon/Reincarnation/Anything that can Resurrect.
- Siren Oracle (Nether) <- This guy’s trait and Nether traits other than Endurance Aura is pretty useless for this build Needs to be replaced, currently keeping it for Nature’s Mend.
In Plain View/Nature’s Blessing/Mindbreaker/Endurance Aura/Agility Aura
- Ceaseless Maker
- Irantha Ophan
Solace/Pandemonium Fever <- I plan on replacing this trait… It really does nothing for this build.
- Omnipotent Deity <- I plan on replacing this guy with the creature with Ruby Attunement and have it carry this guy’s trait on the artifact. (Mirror ball battles are long >.< They have 10x my hp.)
- Willow Spirit