Game crash during battles

Hi,

I have encountered this error a couple of times now. The game crashes and the most recent progress gets lost.
It seems to happen randomly when I use the “Attack” command for any of my monsters during a battle.

I play the Windows version (1.0.1) of Siralim.

If this bug has been fixed with update 1.0.2, I’m sorry for posting this. At the moment, I can’t play the new version, though, as I got the game as part of the Groupees bundle.


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Push :: Execution Error - Variable Get 3.hp(100030, -1)
at gml_Script_bc_HandleAttack
############################################################################################

stack frame is
gml_Script_bc_HandleAttack (line 0)
gml_Script_bc_PlayerTurn
gml_Object_obj_battlecontroller_Step_0

Thanks for the report, I’ll fix this crash ASAP. Could you tell me what creatures are in your party?

Thanks for replying.
I have a Springtime Aspect, Servant Hunter, Pestilent Smog, Mutant Spinewhipper and a Lich Hellcaster (in this order).

There also is a slightly different version of this crash:

Push :: Execution Error - Variable Get 4.hp(100030, -1)
at gml_Script_bc_HandleAttack

The other lines are the same.

Finally figured out what was causing these crashes. It will be fixed in the next update. Thanks again for the help!