Game crash on nether 25 (shade)


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_artifact.cid(100056, -2147483648) not set before reading it.
at gml_Script_inv_CardOwned
############################################################################################

stack frame is
gml_Script_inv_CardOwned (line 0)
gml_Script_bc_EventDamage
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_OnAttack
gml_Script_scr_AddEventToStack
gml_Script_bc_CreatureAttack
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

Does this continuously happen only in this specific fight?

If not, could you please tell me which traits your creatures have?

The same crash happened to me in a normal realm when selecting an enemy target to attack.