Game just crashed after encountering nemesis mob with Thorns

I was in realm depth 1. Nemesis group came up to me, had the Thorns modifier, as soon as the battle started the game crashed. The recent update changed how the Thorns affix worked.

Playing on Windows 8.1
Game version 0.1.7

The crash log:


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_battlecontroller.wait(100145, -2147483648) not set before reading it.
at gml_Script_bc_EventDamage
############################################################################################

stack frame is
gml_Script_bc_EventDamage (line -1)
gml_Script_bc_CreatureAttack
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

Got it, thanks!

Here’s some more info for you, got two in a row just now and looks like the exact same error. Weird thing is I haven’t changed my party in a long time and I’ve been playing all day without this problem.

I’m playing autocast spell party if that matters.

and I’m on Win10, version 0.1.7


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_battlecontroller.wait(100145, -2147483648) not set before reading it.
at gml_Script_bc_EventDamage
############################################################################################

stack frame is
gml_Script_bc_EventDamage (line -1)
gml_Script_bc_CreatureCast
gml_Script_bc_CreatureCastSpellGem
gml_Script_bc_StartupEffects
gml_Object_obj_battlecontroller_Step_0