Got a code error

Damn, and my current dungeon was going along so well, too:

############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Push :: Execution Error - Variable Get -1.nickname(100003, -1)
at gml_Script_sp_Resurrection
############################################################################################

stack frame is
gml_Script_sp_Resurrection (line 0)
gml_Script_bc_BattleSpellbook
gml_Script_bc_PlayerTurn
gml_Object_obj_battlecontroller_Step_0

That’s odd. Did the game allow you to target a creature that didn’t even exist? Did you notice anything weird happening before this happened?

No. I was in a standard battle, and targeting one of the creatures my team was fighting. No abnormalities about the level that I can recall.

This is the only crash I’ve had so far in playing. For what it’s worth, it’s an extremely solid title. I wouldn’t mind having the option to save more often without losing my dungeon progress, mind you, just in case something like that occasoinally occurs.

I’ll investigate and fix it as soon as possible. Sorry for the crash! And I will definitely consider having more frequent save areas.