I made a very strong party with 3 Carnages, 3 Nixs, and Necromancer specialization!

Ok, this is Ferros of Siralim the Necromancer. The high attack, speed, and all of them being death creatures suits my playstyle. Tribalist might be better, but I haven’t unlocked that specialization yet, until the necromancer seems to be very good for the minions.

========== CHARACTER ==========
Ferros of Siralim the Necromancer
Achievement Points: 359 / 4319 (8%)
Time Played: 59:56:30
Game Version: 0.10.12

========== CREATURES ==========
Level 251 Fallen Carnage
Carnage / Death

Health: 2193
Attack: 2829
Intelligence: 988
Defense: 457
Speed: 1749

Innate Trait: Midnight Feast
After this creature kills a creature, it recovers 100% Health and takes another turn. This trait only allows the creature to take an additional turn once at a time.

Artifact: Shield of Death
39% Defense
39% Attack
39% Speed
44% Death Strength
54% Attack Damage
Of One Mind

Trait Slot: Of One Mind: After your dominant creatures Attack, the others have a 5% chance to Attack random enemies for 10% normal damage. Creatures that belong to the most common race in your party are dominant. This trait does not stack.

Spell Gems:
Rapture
Impending Doom
Summon War


Level 251 Carnage Devourer
Carnage / Death

Health: 2040
Attack: 1900
Intelligence: 913
Defense: 913
Speed: 2222

Innate Trait: Rapid Digestion
After this creature kills a creature, it gains 5 random buffs.

Artifact: Shield of Chaos
39% Defense
39% Attack
39% Speed
44% Chaos Strength
13% Weak On Damage
Shepherd of Fire

Trait Slot: Shepherd of Fire: At the start of this creature’s turn, it increases your other creatures’ Attack by 15% of this creature’s Attack.

Spell Gems:
Damnation
Summon Famine
Desecrate


Level 251 Carnage Tormenter
Carnage / Death

Health: 4040
Attack: 1900
Intelligence: 510
Defense: 836
Speed: 1596

Innate Trait: Deadly Instincts
After this creature kills an enemy, it deals damage to all other enemies equal to 75% of this creature’s Current Health.

Artifact: Shield of Life
39% Defense
39% Attack
39% Speed
44% Life Strength
13% Scorned On Damage
Dark Dance

Trait Slot: Dark Dance: All effects that activate when a creature dies will activate 1 additional time. This trait does not stack.

Spell Gems:
Demonic Strike
Summon Unstable Horror
Flood of Darkness


Level 251 Nix Shadowjumper
Nix / Death

Health: 2052
Attack: 1520
Intelligence: 1020
Defense: 1140
Speed: 2020

Innate Trait: Pacing Death’s Trail
After an ally dies, this creature Attacks 4 random enemies.

Artifact: Sword of Nature
39% Attack
39% Attack
39% Speed
44% Nature Strength
13% Bleeding On Damage
Shepherd of Fire

Trait Slot: Shepherd of Fire: At the start of this creature’s turn, it increases your other creatures’ Attack by 15% of this creature’s Attack.

Spell Gems:
Gore Claws
Summon Conquest
Soul Sacrifice


Level 251 Nix Guardian
Nix / Death

Health: 2204
Attack: 1920
Intelligence: 1596
Defense: 816
Speed: 1596

Innate Trait: Heartseeker
This creature Attacks 1 additional time. The amount of damage each of this creature’s extra attacks deal after the first is increased by 35% of the damage the first attack dealt.

Artifact: Sword of Sorcery
39% Attack
39% Attack
39% Speed
44% Sorcery Strength
13% Disarmed On Damage
Stricken

Trait Slot: Stricken: At the start of battle, this creature afflicts each enemy with 2 random debuffs. This trait does not stack.

Spell Gems:
Dreadblade
Summon Death
Necromantic Armor


Level 251 Nix Backstabber
Nix / Death

Health: 2280
Attack: 1020
Intelligence: 1520
Defense: 1515
Speed: 1520

Innate Trait: Ambush
At the start of this creature’s turn, it Attacks the closest enemy below it on the Timeline.

Artifact: Blade of Rebirth
39% Attack
39% Attack
39% Speed
13% Rebirth On Damage
13% Splashing On Damage
Exalted Detriment

Trait Slot: Exalted Detriment: Your creatures deal additional damage with attacks equal to 30% of their Defense. This trait does not stack.

Spell Gems:
Rapture
Summon Zombie
Necromantic Armor