Ice Realm Combat Event Bug

  1. Bug

  2. When in combat in the Ice realm, whenever the event that causes a random creature to fall to the bottom of the action cue triggers, the game will skip the turn of whatever creature is next on the action cue regardless of which creature was affected.

  3. Playing on Windows

  4. Siralim 2.2.0

  5. Note that the creature it says is affected is still sent to the bottom of the cue, this apparently just happens to consume the entirety of another creature’s turn.

Thanks for the information! I’ll get this fixed for the next patch.