As I get higher into the realms, at about 56 now, I’m finding I’m technically only playing with half a team because as soon as the battle starts they get wasted. I know there are infinite depth builds that are more just obliterating the enemy before they have a chance, but what about other more typical teams that don’t revolve around that? Is it even feasible? Some of my light weight monsters get hit for like 5000 damage and they have 900 HP. I mean, I don’t want to stack DEF or HP on an artifact when I need a character to be able to do damage with spells. Just kind of wonky right now.
What are my options?
It seems like it’s easy to get your damage into insane levels and quickly, but what about doing the same for defense? I mean, there’s this trait that increases defense by 15% when attacked, but when you’re getting hit for that much, it’s kind of useless, lol