Mac 2.0.10 doesn't run

The Mac 2.0.10 version (downloaded from the humble store today) doesn’t run at all on my computer. The program briefly appears in the dock, then disappears; it never opens a window. I opened the app package in the terminal and got the following log:

[code]Michaels-MacBook-Pro:~/Desktop/Siralim.app/Contents/MacOS $ ./Mac_Runner
MacAppSteamInit 362090
Steam_Init
szCmd: /bin/sh -c ‘"/usr/bin/open" “steam://run/362090”’ &
Steam - Restart required
The file /Users/creidieki/Desktop/Siralim.app/Contents/MacOS/steam:/run/362090 does not exist.
2015-04-17 22:45:30.255 Mac_Runner[1021:23196] !!!######## rendersize=(966.000000,620.000000) - displayWidthHeight(966,620)
2015-04-17 22:45:30.307 Mac_Runner[1021:23196] Failed to connect (newFullScreenMenuItem) outlet from (Mac_RunnerAppDelegate) to (NSMenuItem): missing setter or instance variable
2015-04-17 22:45:30.547 Mac_Runner[1021:23196] Command Line = /Users/creidieki/Desktop/Siralim.app/Contents/MacOS/Mac_Runner
2015-04-17 22:45:30.547 Mac_Runner[1021:23196] Data path = </Users/creidieki/Library/Application Support/com.thylacinestudios.siralim>
2015-04-17 22:45:30.550 Mac_Runner[1021:23196] Reachable = have internet
2015-04-17 22:45:30.550 Mac_Runner[1021:23196] requested file - /Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios
OpenGL Error Check: endRender 1: 0x0506
File: (456) /Users/Shared/Jenkins/Home/GMBase/GMGreen/GameMaker/Runner/VC_Runner/Mac_Runner/Mac/YYGLView.mm


  • YoYo Games Mac Runner V0.1      *
    

Orig CommandLine:
CommandLine: -game “/Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios”
MemoryManager allocated: 17952
Processing command line -game “/Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios”


  • YoYo Games Runner v99999.99998(1567)[r36800]    *
    

RunnerLoadGame: /Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios
#########################################################################
####!!!$$$$$$ pwd - /Users/creidieki/Desktop/Siralim.app/Contents/Resources/
#########################################################################
RunnerLoadGame() - /Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios
Checking if INIFile /Users/creidieki/Desktop/Siralim.app/Contents/Resources/options.ini Exists
/Users/creidieki/Desktop/Siralim.app/Contents/Resources/options.ini file contents: [Mac]
DisplayName=“Siralim”
MajorVersion=2
MinorVersion=0
BuildVersion=11
Trace=0
NewDebugger=0
OutputDir="~/Siralim"
AppId=“com.thylacinestudios.siralim”
Category=“public.app-category.role-playing-games”
Icon=“icon512.png”
Splash=“splash.png”
AppStore=0
Copyright=“©2014-2015 Thylacine Studios LLC”
AppStoreIncoming=“0”
AppStoreOutgoing=“0”
IAPServerURL=""
SteamAppId=“362090”

Found Purchases Server URL:
Reading File /Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios
Loaded File /Users/creidieki/Desktop/Siralim.app/Contents/Resources/game.ios(20154446)
IFF wad found
Get Resolution
Get Header Information
InitGMLFunctions
_ReadFile : /Users/creidieki/Library/Application Support/com.thylacinestudios.siralim/hiscore.dat : No such file or directory
HighScore…filename is /Users/creidieki/Library/Application Support/com.thylacinestudios.siralim/hiscore.dat
Game…Math…Graphic…Action…File…Resource…Interaction…3D…Particle…Misc…DS…Sound…Physics…Gamepad…Buffers…Networking…Shaders…Steam already initialised
InitPushFunctions…YoYo…Fini
Code_Load()
VARI_Load()
ID_STRG
Steam restarting via client[/code]

The log mentioned something about “restart needed”; rebooting the computer did not help. Please let me know if there’s any other information I can help provide. (I’m mostly playing on ios at the moment so this isn’t as urgent as it might sound.)

According to the error, it’s because Steam is trying to take over the game when you launch it since Steam now recognizes Siralim as a Steam key. I’ve contacted Humble Bundle to ask them how to give all Humble customers a Steam key and I am waiting to hear back from them. At that point, you should be able to play without a problem. Sorry for the delay!