Macro Font Color Bug

When using a macro for a creature not having a buff, the green font color from where the buff name would be is continued over to all the following lines. Also, the text after a buff is white instead of grey.

To add to this, similar thing happens when checking for debuffs.
Also, in the Assign Macro summary screen, seems to skip a couple of lines - ‘If any enemy has <1 living allies,attack that creature’ not displayed there. (Macro seems to work as expected though, so only a visual bug)
[v0.1.5, Windows]