Reporting two similar bugs. The trait The Walking Dead and the minion Unstable Horror both say that they use the master’s highest stat to determine damage, but they do not appear to take HP into account - when I created a necromancer build that stacks massive amounts of HP on my creatures, these two minions did no damage to enemies. Most of the time, if an ability talks about highest stats other than HP, they specify that HP is excluded. In this case, they do not specify this, which is rather misleading.
Additionally, on a minor note, the trait “Synthesis” shows up as “Synergy” when it triggers in battle.