First, apologies because I don’t have time to look up the name of this Minotaur right now, and I don’t want to forget to report this. But this bug report is about that Minotaur that has the ability that gives it a stack of the Charge buff whenever it gets attacked. First, the duration on the Charge buff is set to one turn, which I think is a little silly. But second, even if I attacked the same minotaur three times between its turns, nothing at all happened when its turn came around.
I have two separate guesses about possible causes:
- Charge is like Burn, it goes Charge -> Charge1 -> Charge2, but it’s set to only do something at Charge3.
- The Charge buff was wearing off before it ever checked whether it had three stacks.