Negative speed + grim aura

Version: 1.3.2
OS: Proton / Linux

Dealing 0 damage to enemies possibly because of grim aura and allies having negative billions of speed.
Sweeping Dragon Tail I would think should have stopped subtracting speed
Screenshots and battle log (relevant parts) attached

– creature setup

========== CHARACTER ==========
Sora the Heartless, Level 583987 Nature Mage
Achievement Points: 2527 / 3801 (66%)
Time Played: 663:51:53
Game Version: 1.3.2

Total Deity Points: 2339131
Acrobatics (Rank 50 / 50)
Your creatures deal additional damage equal to 50% (+1% per rank) of their Speed.
Adaptation (Rank 100 / 100)
Your creatures take 50% (+.5% per rank) less damage and deal 100% (+1% per rank) more damage to creatures of their own class.
Attack (Rank 450)
Your creatures have 450% (+1% per rank) more Attack.
Brimstone (Rank 100 / 100)
You gain 100% (+1% per rank) more brimstone from battles.
Crystal (Rank 100 / 100)
You gain 100% (+1% per rank) more crystal from battles.
Defense (Rank 450)
Your creatures have 450% (+1% per rank) more Defense.
Dodge (Rank 100 / 100)
Increases your creatures’ chance to dodge by 100% (+1% per rank).
Druidism (Rank 100 / 100)
Your creatures’ maximum stat limit is increased by an additional 300% (+3% per rank).
Essence (Rank 100 / 100)
You gain 100% (+1% per rank) more essence from battles.
Forest Pact (Rank 3 / 3)
Traits and spells that are modified by the number of a certain creature race or class act as if you have 3 (+1 per rank) more of those creatures in your party.
Granite (Rank 100 / 100)
You gain 100% (+1% per rank) more granite from battles.
Health (Rank 442)
Your creatures have 442% (+1% per rank) more Maximum Health.
Hybridization (Rank 1 / 1)
Your creatures have 10% more Health, Attack, Intelligence, Defense, and Speed for each different class of creature fighting on your side.
Intelligence (Rank 400)
Your creatures have 400% (+1% per rank) more Intelligence.
Lone Wolf (Rank 1 / 1)
Your creatures deal 30% more damage, take 12% less damage, and have 30% more Health for each creature missing from your group. In addition, your creatures have a 20% chance to resist debuffs for each creature missing from your group.
Power (Rank 100 / 100)
You gain 100% (+1% per rank) more power from battles.
Purebred (Rank 1 / 1)
Each of your creatures have 10% more Health, Attack, Intelligence, Defense, and Speed for each creature of the creature’s same class fighting on your side.
Raid (Rank 3 / 3)
After the Action Queue order is determined, your creatures are moved up 3 (+1 per rank)place higher.
Speed (Rank 1226)
Your creatures have 1226% (+1% per rank) more Speed.
Stat Increase (Rank 100 / 100)
Increases the potency of your creatures’ effects that increase your creatures’ stats by 100% (+1% per rank).
Survival Instincts (Rank 50 / 50)
When your creatures dodge an attack, they have a 100% (+2% per rank) chance to counterattack for 100% (+2% per rank) extra damage.

Ruh Rune: You gain 25% more Brimstone from battles.
Xil Rune: You gain 25% more Granite from battles.
Chi Rune: You gain 25% more Power from battles.
Inu Rune: You gain 25% more Crystal from battles.
Nae Rune: You gain 25% more Essence from battles.

========== CREATURES ==========
Level 830341 Dikya (Singular)
Godspawn / Nature

Health: 60980415
Mana: 46
Attack: 30888772
Intelligence: 22718194
Defense: 23166580
Speed: 52162169

Innate Trait: Eve
Doubles the effectiveness of your creatures’ Nether Aura. This trait does not stack.

Artifact: Two Wishes
*Defense Penetration: 30%
Brimstone Gained In Battle: 20
Crystal Gained In Battle: 20
Essence Gained In Battle: 20
Granite Gained In Battle: 20
Power Gained In Battle: 20
Trait: Two Wishes

Two Wishes: This creature can extract 2 Cores at a time.

Gem of Ice Bolt (Mana Cost: 11) | Damage Increased By 74%, Mana Cost Reduced By 39%
Target takes a small amount of damage and is afflicted with Frozen.
Gem of Iron Skin (Mana Cost: 24) | 44% Chance to Refund Mana
Target gains a massive amount of Defense.
Gem of Metamorphosis (Mana Cost: 15) | Mana Cost Reduced By 23%, 52% Chance to Attack
Target’s Health is set to a random amount between 1% and 100%.
Gem of Meteor Shower (Mana Cost: 0) | 34% of Potency Based On Defense, Costs 26% Maximum Health
Random enemies take a moderate amount of damage 3 times.


Level 1551088 Imp Necromancer
Imp / Nature

Health: 71195050
Mana: 37
Attack: 51930506
Intelligence: 55699659
Defense: 25965254
Speed: 131966768

Innate Trait: Darkness Fate
Your creatures have 7% more Speed for each non-temporary Nature Spell Gem each of your creatures have equipped. Maximum of 3 Spell Gems per creature. This trait does not stack.

Artifact: Grim Aura
*Speed: 22%
Essence Gained In Battle: 20
Brimstone Gained In Battle: 20
Granite Gained In Battle: 20
Power Gained In Battle: 20
Crystal Gained In Battle: 20
Trait: Grim Aura

Grim Aura: Your creatures’ attacks deal additional damage equal to 20% of their Speed. This trait does not stack.

Gem of Frost Enchantment (Mana Cost: 18)
Target gains Protect for 5 turns, and a large amount of Intelligence.
Gem of Fury Swipes (Mana Cost: 20)
Target attacks random enemy creatures 5 times. Each attack deals 25% normal damage.
Gem of Homing Arrow (Mana Cost: 24) | 42% Chance to Refund Mana, Damage Increased By 63%, Mana Cost Reduced By 20%
Target takes a moderate amount of damage that ignores the target’s Defense. 100% of the damage is based on the caster’s Speed instead of Intelligence.
Gem of Ice Bolt (Mana Cost: 6) | Mana Cost Reduced By 39%
Target takes a small amount of damage and is afflicted with Frozen.


Level 818204 Dumpling
Dumpling / Nature

Health: 42062358
Mana: 36
Attack: 30437276
Intelligence: 47570519
Defense: 31959140
Speed: 99372809

Innate Trait: Secret Ingredient
You gain 100% more Knowledge Points from battles. This trait does not stack.

Artifact: Anomaly
*Defense Penetration: 30%
Essence Gained In Battle: 20
Brimstone Gained In Battle: 20
Crystal Gained In Battle: 20
Power Gained In Battle: 20
Granite Gained In Battle: 20
Trait: Anomaly

Anomaly: When an enemy takes damage, all other enemies’ Health is reduced by the same amount. In addition, enemies take 80% less damage.

Gem of Earth Enchantment (Mana Cost: 19)
Target gains Taunt for 5 turns, and a large amount of Defense.
Gem of Earthquake (Mana Cost: 0) | Costs 60% Maximum Health
Enemies take a large amount of damage and lose a random buff.
Gem of Elemental Barrier (Mana Cost: 10) | Casts On Extra Target, 52% Chance to Provoke
Target gains a Barrier that absorbs damage equal to 50% of its Defense.
Gem of Frost Enchantment (Mana Cost: 26) | 53% Chance to Defend, 46% Chance to Refund Mana
Target gains Protect for 5 turns, and a large amount of Intelligence.


Level 885880 Invidia Sin (Nether)
Sin / Nature

Health: 67775317
Mana: 32
Attack: 36834993
Intelligence (-1): 16390604
Defense: 26789088
Speed (1): 42473279

Innate Trait: Envy
At the start of battle, set this creature’s Attack, Intelligence, Defense, Speed, Health, and Mana to the highest of your other creatures’ respective base stats.
Nether Trait: Contradiction
This creature starts battles with 200% more Speed, but also starts battles at the bottom of the Action Queue.
Nether Trait: Necessitarianism
This creature has 100% more Attack, Intelligence, Defense, and Speed, but it does not gain any stat bonuses from its artifact.
Nether Trait: Sailor’s Warning
While this creature is above 90% Health, it has 50% more Attack, Intelligence, Defense, and Speed.
Nether Aura: Nether Aura: Speed
This creature shares 25% of its Speed with its allies.

Artifact: Charge
*Defense Penetration: 30%
Brimstone Gained In Battle: 20
Crystal Gained In Battle: 20
Essence Gained In Battle: 20
Granite Gained In Battle: 20
Power Gained In Battle: 20
Trait: Charge

Charge: At the start of battle, this creature attacks random enemies 3 times.

Gem of Fire Arrow (Mana Cost: 18) | Generous, 57% Chance to Refund Mana, Mana Cost Reduced By 35%
Target takes a moderate amount of damage and is afflicted with Burn. 100% of the damage is based on the caster’s Speed instead of Intelligence.
Gem of Whirlwind (Mana Cost: 20)
Enemies take a moderate amount of damage that ignores 30% of their Defense.
Gem of Acid Rain (Mana Cost: 48) | Generous, Class Swap: Life
Enemies take a moderate amount of damage and lose a large amount of Defense.
Gem of Affliction (Mana Cost: 9) | 57% Chance to Defend, Mana Cost Reduced By 38%
Enemies are afflicted with a random debuff for 3 turns.
Gem of Blastar Punch (Mana Cost: 37) | Class Swap: Death, 53% of Potency Based On Defense, Casts On Extra Target
Target takes a large amount of damage and is afflicted with Scorn for 3 turns.
Gem of Call War (Mana Cost: 21) | 50% Chance to Provoke
Summons War to periodically steal Health from enemies and give it to your creatures until the end of the battle. Only one War can be active at a time.
Gem of Chaos Bolt (Mana Cost: 0) | Costs 24% Maximum Health, 56% Chance to Defend
Target takes a moderate amount of damage that ignores 50% of its Defense.
Gem of Chaos Mastery (Mana Cost: 13)
Your creatures gain a moderate amount of Attack and Critical for 3 turns.
Gem of Chaos Orbs (Mana Cost: 16)
Target’s spell gems are sealed for the rest of the battle.


Level 835773 Sphinx Zealot
Sphinx / Nature

Health (-8): 47262166
Mana: 48
Attack (5): 12695425
Intelligence (3): 26725579
Defense: 34199932
Speed: 7110789

Innate Trait: Pharaoh’s Bane
Enemies have 5% less Attack, Intelligence, Defense, and Speed for each creature of this creature’s own class fighting on your side. This trait does not stack.

Artifact: Pharaoh’s Boon
*Speed: 22%
Essence Gained In Battle: 20
Brimstone Gained In Battle: 20
Crystal Gained In Battle: 20
Power Gained In Battle: 20
Granite Gained In Battle: 20
Trait: Pharaoh’s Boon

Pharaoh’s Boon: Your creatures have 10% more Attack, Intelligence, Defense, and Speed for each creature of the same class fighting on your side. This trait does not stack.

Gem of Affliction (Mana Cost: 0) | Costs 23% Maximum Health, Class Swap: Nature
Enemies are afflicted with a random debuff for 3 turns.
Gem of Antidote (Mana Cost: 16) | 54% of Potency Based On Defense
The duration of your creatures’ debuffs is reduced by 1 turn, and they recover a small amount of Health for each debuff.
Gem of Chain Lightning (Mana Cost: 30) | 52% Chance to Refund Mana
Deals a large amount of damage to the target, then bounces to each of the target’s allies at random. The damage is reduced for each bounce.
Gem of Decay (Mana Cost: 12) | Casts On Extra Target, Class Swap: Nature
Target’s artifact is decayed.


Level 1550179 Meraxis (Singular)
Avatar / Nature

Health (-3): 236223405
Mana: 100
Attack (-1): 146329383
Intelligence (-6): 85886300
Defense (-5): 111729375
Speed (15): 2189231095

Innate Trait: Marigold
Your creatures have no limit to the amount of stats they can gain in battle.

Artifact: Contradiction
*Speed: 22%
Brimstone Gained In Battle: 20
Essence Gained In Battle: 20
Crystal Gained In Battle: 20
Granite Gained In Battle: 20
Power Gained In Battle: 20
Trait: Contradiction

Contradiction: This creature starts battles with 200% more Speed, but also starts battles at the bottom of the Action Queue.

Gem of Boulder (Mana Cost: 22) | 26% of Potency Based On Defense
Target takes a massive amount of damage.
Gem of Chain Lightning (Mana Cost: 25)
Deals a large amount of damage to the target, then bounces to each of the target’s allies at random. The damage is reduced for each bounce.
Gem of Earth Enchantment (Mana Cost: 23) | 64% Chance to Defend
Target gains Taunt for 5 turns, and a large amount of Defense.
Gem of Tsunami (Mana Cost: 26)
Enemies take a moderate amount of damage and lose a large amount of Speed.



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