So I have managed to find 5 nether orbs from a spree of using silver / gold tickets to reach lv 18 realm level lol. (found 3 doing this)
I am still pretty new, lv 66 character and waiting for patch to create first nether. I just wanted to suggest some ideas to keep the hunt for Nether orbs fun an appealing.
I am quickly noticing the limit of 30 gems max with no real rarity scale up to 30 is kinda hurting the fun for hunting these orbs. 3/5 I found are 25/27/27 and at the moment not much special with each new find. I am worried say once I manage 6 Nether orbs and have my team of Nethers there is no more point to orb hunt because of the hard limit.
One thing I love about this game is nearly everything is limitless, I would love to see a way for that orb hunting can always apply to find the next special super rare orb that would allow for a new long term project to commit to.
Some ideas I thought of…
Add random special bonuses to orbs that get applied to the creature when created.
Gem max have no limit with more max = rarity scaling.
At the moment it seems to roll a dice between 15-30 kinda like artifact stat rolling. I think for orbs it should be harder the better they become. I find the team here have great imagination and I am basically suggesting to make it so orbs become more unique and make hunting them always exciting somehow. Cause if I managed 6 orbs of 30 max gems… thats kinda the end of the road since I won’t really find anything to one day replace them.
I know some people probably would not want to replace a creature they spent a ton of time on, but for myself I think my stimulants would become dull after while not having something new and special to train that will out do something I made before. I hope I make sense lol. Hopefully theres some plans for orbs in the future