Figured it couldn’t hurt to put one of these up since this seems to be an issue of concern to players, and Zack mentioned changing this if the consensus was that it’s too low. Votes are changeable at any time.
Thanks for starting the poll!
For reference, the cap was increased from 10 to 15 in the last hotfix, and the cap is 30 if a creature has multistrike/multicast.
Ah, cool. I’m S.O.L. on playing the beta.(I’ve got linux on this tablet, but it’s an ARM cpu, and emulating x86 is way too slow to play anything more complicated than pong.)
[quote=“Zack, post:2, topic:2844”]Thanks for starting the poll!
For reference, the cap was increased from 10 to 15 in the last hotfix, and the cap is 30 if a creature has multistrike/multicast.[/quote]
30 if they have both multistrike/multicast or 30 if they have either?
Also, does this include other actions that proc on attack? For instance, Thrasher fiend gets two damage instances on every attack. Does that count as 1 or 3?
What about if you cast Fury Strikes on a creature with multistrike?
Similar to what happens with Aftermath, I bet. One instance of spellcast, X instance of physical attacks.