Okay, so you probably all know that I spent the early parts of my monster thread discussing ways that old monster sprites could be turned into the basis for entire new creature families…but there were old monster sprites I never discussed there. I did that on purpose: because I wanted to discuss them HERE, after the Retromancer, so as to share ideas for modified looks for these monsters, new names, and insinuate they might be good stuff for the Retromancer to sell for Retrokens. Won’t be discussing Trait ideas here…I’ll leave that to Zack. So without further ado, here goes:
OLD CARNAGE SPRITE
New Name: Primeval Carnage
This one seems the easiest to discuss, given that the old Carnage’s body-type is very similar to new Carnages, just viewed from the front. The solution’d be to just flip him sideways, and maybe give him a similar chest to the other Carnages too. Don’t even have to change his color, as I don’t think any other Carnage has this pinkish hue.
OLD PRIEST SPRITE
New Name: Force Priest
Another really easy one. Give him a darker green cloak, keep that staff(except perhaps to darken it), and keep that cool pattern on his orb core. That pattern alone is kind of why I saw potential in this guy, too.
OLD FIEND SPRITE
New Name: Arch Fiend
I love using Fiends, so THIS guy makes a great deal of sense to include. He’s got a cool greyscale pattern that sets him apart from the white-and-red Ferocious Fiend, and a style of horns most other Fiends don’t have either. All he needs is some of the features modern Fiends have(better forelimbs, eyes on the side of his head) and we’re good. One can even keep his maw the way it is, to signify the Arch Fiend’s age.
OLD D-HORDE SPRITE
New Name: Diabolic Squire
Another easy one. All that has to be done, really, is adding some horns to the Squire’s demon doggos, and altering the color palette to be more Siralim 3-esque. Maybe dark tan skin and black hair for the Squire himself. I just really like this one, is all.
OLD SKELETON SPRITE
New Name: Skeleton Bandito
Another easy one. Take a modern Skeleton sprite, and apply this guy’s hat, general colors(he’s certainly got an interresting hue of dark yellow on him). Slap that belt of pouches around his chest, put that pistol in one hand and a bag of loot in the other(he IS a Bandito, after all~!).
OLD GHOUL SPRITE
New Name: Molten Ghoul
It’s interresting how the old Ghoul looks so melty, and I feel it lends him a distinctive look. Apply this to the newer Ghoul sprite…the legs molten into a single mass, like what this guy has, and basically adapt the head wholesale(his expression is distinctive, as are his many eyes~), and it should be good.
OLD ANGEL SPRITE
New Name: Byzantine Angel
Yeah, I used this sprite in my monster thread, to indicate what inspired the Carven, but honestly, there’s enough here to make a new Angel with too. Replace the usual Angel wings with this guy’s tendril wings, adapt the helmet wholesale, use that ‘base’ to adorn the lower body, and maybe give him a lance and a big shield as his weapons.
OLD DEMIGOD SPRITE
New Name: Esteemed Ancestor
THIS guy is what inspired me to try and do this. He looks almost identical to the new Demigods, and can be adapted easy: see that face? Apply it to his shoulder armor. Two pieces on either side, toering upward like wearable Moai heads…and one behind, though that one’s face is obscured. Keep that little collar bit, and make the head a bluish-white orb. That should do the trick!
OLD IMLER SPRITE
New Name: Bone Imler
This one’s another easy one, given that he already looks mostly identical to the modern Imlers. Maybe make his color paler and more boney, tho. I do really like that cracked, skull-like head, so adapting that might work too. It lends the Bone Imler a distinctive look.
OLD IMLING SPRITE
New Name: Rafa Imling
And as Imlers and Imlings are a pair, I can’t forget this guy. Might be an idea to keep the studdy rhino legs and arms, to diffrentiate him from the likes of the Varve Imling. Double forehead horns are neat, as are the perma-closed eyes. Really sets him apart…though it may be smart to adopt the Bone Imler’s bone color here too, lest he looks too similar to the Varve Imling.
OLD BAT SPRITE
New Name: Shriek Bat
The old Bat sprite was quite distinctive, and it might be trivial to simply adopt the old head for a new Bat. Maybe some grislier-looking wings, too. The Gameboy Green color suits him nicely as well.
OLD UNICORN SPRITE
New Name: Unicorn Valiant
This sprite is already somewhat similar to the new Unicorn sprites, so adapting this one’s traits could be cool. The side-pattern is nice, and the light blue shade is neat too. Maybe make its horn, mane and tail a much darker blue, to make them stand out.
OLD LICH SPRITE
New Name: Lich Traveller
Yeah, I used this sprite as the basis for the Thaumaturges, but some of this guy’s traits can work for a new Lich too. Put the lantern on the end of its staff, keeping the other hand empty, and giving it both the old Lich’s hat AND high collar, but not the coat. Giving it the old Lich’s belt is also cool.
OLD DRAGON SPRITE
New Name: Dragon Decoy
This thing looks so strange…almost like it’s a balloon of some sort rather then a real dragon. Which is exactly what I’m billing it as: a Dragon balloon come to life. Maybe give it a less-yellow color(as we already have two yellow Dragons), replace those coral things normal Dragons have with something like festival streamers, and perhaps like a ‘seam’ along the side of its body, to further hint at its fakeness. Oh, and keep that face. That blank-eyed, derpy face.
OLD SPIRIT SPRITE
New Name: Inkblot Spirit
Yeah, I used this guy as a basis for the Wildvanes, and he’s too diffrent to qualify as a new Spirit as-is…but I do like that his ‘stalk’ kind of looks inky. Might be an idea to capitalize on that: make the new Spirit’s body look like a mass of ink, and give it that Shy Guy-esque expression on its mask.
OLD HOUND SPRITE
New Name: Vagabond Hound
I do like this Hound…he looks like he’s got a heavy, raggedy pelt going. This, and its bony tail and horns, could make it ideal as a new addition to the Hound tree. Hell, there’s already a precedent for a horned Hound: the Terror Hound!
OLD GARGOYLE SPRITE
New Name: Rockear Gargoyle
This Gargoyle has the same posture as the new ones, making it quite easy to highlight the traits that could be brought over: the old head’s large ears, replacing the horns on other Gargoyles, the ‘closed eyes’ expression and the old wings, to make it look even more distinctive. Maybe keep it greyscale, too, by making its associated color near-black, while keeping the skin grey, like how the Goretongue, Dusktail and Nightwing Gargoyles are.
OLD SLIME SPRITE
New Name: Luminescent Slime
Yeah, I used this sprite as the basis for the Haematonchires, but honestly, this particular color, as well as the spikes, could work well to adorn a new-style Slime, too. The cycloptic look could also make it quite distinctive.
OLD HUNTER SPRITE
New Name: Veteran Hunter
Almost identical to the newer Hunter sprites, so a simple adaptation could work. I’d reccomend keeping the ‘chestplate’ as is, maybe with whatever color the shuriken gets, and keeping the ‘long robe’ look to hide its legs. Maybe make the robe a dusty color, so as to not let the Veteran Hunter look too similar to the Faith Hunter. As this guy’s mount seems more catlike then other Hunters, maybe keep it that way, for distinctiveness. An old, experienced Hunter riding a fearsome panther into battle!
OLD BROWNIE SPRITE
New Name: Brownie Hero
The old sprite looks similar to the new one, so adapting it can work. Keeping the hat and the ‘cage’ hammerhead could be a good idea, as is, MAYBE, keeping that plaid pattern for its robe.
OLD DEVIL SPRITE
New Name: Gruesome Devil
This is another one of those monsters that’s similar enough to the new look that a simple adaptation can work. Keep the brownish-red color, adapt that facial expression(it’s equal parts cruel and mocking, ideal for a Devil!) and let it wield that distinctive, hooked sword.
OLD ASPECT SPRITE
New Name: Aspect of Decay
Yeah, I used this sprite as the basis for the Goliaths, but its traits could work nicely with the new Aspects, too. Keep the leafy covering of the arms, maybe give him a bit of a belly and keep the darkened eyes. A brownish color scheme could also work.
OLD DOOM FORTRESS SPRITE
New Name: Acropolis
This is the easiest one, looking…basically identical to modern Doom Fortresses anyway. Keeping the colors helps it stand out, and keeping the darkened maw helps to make it look especially sinister.
OLD PHASE WARRIOR SPRITE
New Name: Phase Duellist
I share this one not so much for the body, as the new Phase Warriors look a billion times cooler, but for its equipment. That wavy, blazing sword and that little buckler. Could be cool to adapt those for a new Phase Warrior. Maybe give it a green headstone, too.
OLD PIT WRAITH SPRITE
New Name: Pit Wraith Historian
This guy already looks very similar to modern Pit Wraiths, so slapping its colors on the modern body ought to work. Keep the bigger head, tho, and maybe make the eyes white to signify age…and maybe let it hold a rolled-up scroll in one set of hands.
OLD PIT WORM SPRITE
New Name: Glossy Pit Worm.
Yeah, I used this sprite as the basis for the Slarms, but it could easily be the base for a new Pit Worm too. Basically, keep the soft-looking, glossy features of the old Pit Worm, but pair it with the head style of the new Pit Worms. Maybe, instead of the usual spike-appendages most Pit Worms have around their heads, give this one a series of bony plates, to aid in digging through soil.
…and that’s all I had on THIS stuff. There’s more to come, but the retro stuff’s all dealt with.