Rage punishment and shell

  1. Bug

  2. The rage punishment causes attacks and spells to do at least 1 point of damage to creatures with shell and this damage can trigger “when hit” abilities. This however means that a Holy Cursader (Faith’s Armor) will always have shell up because Shell gets reapplied as soon as the attack removes it. Shell should probably absorb all damage even with Rage punishment active.

  3. 0.8.4

Thanks!