Putting it here instead. Just in case I get inspired to add more to this thread, and make it easier for the devs to find. I’ll start off by copy-pasting everything from the OLD thread to here, disclaimer included. Starting with the Retro Banshee-inspired Songstress, a breed of casters whose spells also have other beneficial effects.
Monster Class: Songstress
Element: Sorcery(could also be Death)
Role: Supporting Caster(good INT, good Mana, okay SPD, decent-ish everything else)
Base Monster: Forlorn Songstress
Trait: Song of Tragedy(Morose Music Box)
Effect: When this monster casts a spell, one of the party’s debuffs is given to every enemy affected by the spell, with priority given to a debuff multiple allies suffer from.
Added Monster: Chained Songstress
Trait: Song of Bondage(Yearning Music Box)
Effect: When this monster casts a spell, it inflicts the targets of said spell with Snare, Stun or Frozen.
Added Monster: Reverent Songstress
Trait: Song of Worship(Awestruck Music Box)
Effect: When this monster casts a spell, one of the target’s buffs is given to the party. If that spell hits multiple targets, priority is given to buffs shared by more then one enemy.
Added Monster: Fomenting Songstress
Trait: Song of Conflict(Driven Music Box)
Effect: When this monster casts a spell, the targeted enemy takes 40% more damage from the next attack or spell it takes.
Added Monster: Delirious Songstress
Trait: Song of Madness(Discordant Music Box)
Effect: When this monster casts a spell, it inflicts the target with Confuse and Vulnerable.
Added Monster: Rapturous Songstress
Trait: Song of Euphoria(Off-key Music Box)
Effect: When this monster casts a spell, the entire party, minus this monster, is healed for the amount of damage this spell inflicts. If the spell hit multple enemies, they are healed only for the first enemy it affects.
Itherian Monster: Songstress Sovereign
Trait: Song of Domination(Itherian Music Box)
Effect: When this monster casts a spell on its allies, it may on occasion cast Fury Swipes on that ally after the itial spell is cast, at no extra cost.
Disclaimer: Values shown may change at the devs’ discretion. Also, I’d love to be involved in the design if this goes through.
And as a future edit, for all those new to this thread: a ways in, I’ve decided to diversify and also create Unaligned Realms…basically, realms that don’t have a God watching over them. I’ll be adding these to EVERY monster-only post I’ve made so far, including this one. So without further ado…
THE CRYSTAL CASTLE
Floor: Zonte’s vaguely-crystalline floors.
Walls: Azural’s ice-crystal walls.
Presiding Deity: None!
One of the newly-discovered Unaligned Realms, revealed when the Ruler of Siralim’s power was scattered upon their death. This place is a castle wrought entirely out of crystal, commissioned long ago by a magus with more affluence then common sense, to serve as his bastion, from which he could oversee his experiments. The mage and his fellows are long gone now, but the castle endures, and so do the various monsters and other relics they devised or brought in…
NOTABLE REALM OBJECTS
Diamond: Like the ones in Azural’s realm. These big diamonds are a defense mechanism, and produce a battle against a team whose monsters are the same as yours, but their spell-gems and artifacts are vastly diffrent. Triumph in this mirror match to gain a boost in Crystal and an Unaligned token.
Red Crystal: Like the black crystals from Vulcanar’s realm. The usual teleporters…except here, you may be attacked by monsters in transit. One fight can happen per crystal. Clear them all for some nice treasure and an Unaligned Token.
Large Crystal Outcropping: Like the ones from Lister’s realm. You can gather them for a decent boost in Crystal, or fight monsters trying to harvest said crystal for a LARGE boost in Crystal.
Small Crystal Spikes: Like the ones from Azural’s realm, and are little more then Crystal nodes.
Bookcase: Like the ones from Zonte’s realm. They either hold nothing, yield a breeding recipe/knowledge page, or lead to a fight with a team of Grimoires that, when cleared, provide an Unaligned Token.
Experiment Table: Same as the ones in Zonte’s realm, with the same ingredients.
Crate: Like the ones in Tartarith’s realm. These are the regular breakables for this realm.