I will probably have many questions in the future and would greatly appreciate some help. I am a new player but find this game very addicting. I am doing my best at this point to not look at others builds (since that is part of my fun) even though sometimes i see one in my quest for knowledge. However that makes it a bit hard sometimes to find what i am looking for. All help is appreciated.
Sidewinder- it states you get a certain stance after you do something like attack or defend. Does this percentage buff accumulate over time the more i do it aka if i am at a 100 attack from a previous assault stance and then attack again does it calculate from the already buffed attack stance or does it work off the original base ?
Syndrome- Allowing you to deal 50 percent more damage based off of how many debuffs and buffs are on the target. Does it also count for stacking debuffs like fire or poison, if i have fire2 do i get a 100 percent increase ?
Pandemonium Blood- It says after defending enemies lose 10 percent of their defense. Again does this stack/accumulate and secondly in the description it says enemies so does that mean i get to drain all my enemies of 10 percent defense just because one of them defended ?
Sandstone Jewel- Says Creature and imling partner does my partner have to be an imling ? If i use an imling related ability item enchanting material will they somehow sync up * never used the pairing before in general so a bit hazy on how it works* ?
Refraction- Is the damage of abilities like this mitigated or increased by enemy armor/conditions.
Burn- If an enemy is afflicted with burn then someone procs burn again (if it even can) does the ability refresh, increase damage, or replace the original attack modifier with the new creature applying burn ?