Sigil Crash

  1. Is your issue a bug, or is it a crash?

Crash

  1. If it’s a crash, please copy and paste the full error message below, or post a screenshot of it. Otherwise, leave this field blank.

############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_creature.cid(100056, -2147483648) not set before reading it.
at gml_Script_scr_CritHasCondition
############################################################################################

stack frame is
gml_Script_scr_CritHasCondition (line 0)
gml_Script_bc_CreatureCast
gml_Script_bc_CreatureCastSpellGem
gml_Script_bc_ArtificialIntelligence
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

  1. Please describe in as much detail as possible how to reproduce the bug or crash.

Was just trying to level up on the sigil when a tormented banshee attacked caused the crash.

  1. What operating system are you playing the game on? Windows, Mac OS, Android, iOS, or Playstation? If it’s Playstation, please also state your region (NA or EU).

Windows

  1. What game version are you playing? You can find the version number on the title screen in the lower left corner.

Version .33


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_creature.cid(100056, -2147483648) not set before reading it.
at gml_Script_scr_CritHasCondition
############################################################################################

stack frame is
gml_Script_scr_CritHasCondition (line 0)
gml_Script_bc_CreatureAttack
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

When I attacked a creature

The enemies had infinite Critical buffs


############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_battlecontroller:

Unable to find any instance for object index ‘108168’ name ‘’
at gml_Script_scr_CritHasCondition
############################################################################################

stack frame is
gml_Script_scr_CritHasCondition (line 0)
gml_Object_obj_battlecontroller_Draw_64


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_creature.cid(100056, -2147483648) not set before reading it.
at gml_Script_scr_CritHasCondition
############################################################################################

stack frame is
gml_Script_scr_CritHasCondition (line 0)
gml_Script_bc_SpellDamage
gml_Script_bc_CreatureCast
gml_Script_bc_CreatureCastSpellGem
gml_Script_bc_ArtificialIntelligence
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

Minior level 57 sigil in the castle V.34


############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battlecontroller:

Variable obj_creature.cid(100056, -2147483648) not set before reading it.
at gml_Script_scr_CritHasCondition
############################################################################################

stack frame is
gml_Script_scr_CritHasCondition (line 0)
gml_Script_bc_CreatureCast
gml_Script_bc_CreatureCastSpellGem
gml_Script_bc_ArtificialIntelligence
gml_Script_bc_Turn
gml_Object_obj_battlecontroller_Step_0

V.34 Medium sigil crash

What are the sigils’ properties when you get these crashes?