I think this is the crux of my problem:
*** If you get an unlucky streak on Sigils and you get “behind” you can never catch up ***
The key number associated with my team is my Nether Creature level. My Nether Creature continually levels up, there is no way to stop him from Leveling or to reduce his level.
If my Nether Creature is level is too high (relative to enemy level) then I am penalized with loot drops, and also the Nemisis packs and Itherian boss fights aren’t challenging (which makes them much less fun).
So doing content that is relatively low-level compared to my Nether Creature level is no fun, and is also unrewarding from a loot point of view.
This isn’t a problem with normal realms, because I can always push the normal realm level high enough to fight creatures much higher than my Nether Creature.
However, if I get unlucky with Sigil drops early in a save file (which is the case for my current save file), then I end up in a situation where the process of farming Sigils in normal realms causes my Nether creature to be much higher level than the maximum Itherian Realm that I have access to. This means, that when I do eventually find a Sigil, it is unrewarding and easy.
I have the option of capping the level of my normal creatures (or reducing their level) to keep them in line with where I am in Itherian Realms, but there is no similar option available for Nether Creatures. Indeed, in order to have a chance of finding new Sigils, I need to be farming Realms where my Nether creature gains lot of experience (if I don’t do this, then I get a loot penalty for being over-leveled).
There seem to be only two ways out of this situation:
Get incredibly lucky and get a string a string of lucky Sigil drops that allows my Itherian Realm level to catch up with the level of my Nether Creature. This seems incredibly unlikely …
I can start a new Nether Creature. This is frustrating because I went to the trouble of building up my current Nether creature because I wanted to do interesting/difficult content with him … having to start over with a brand new Nether creature (which early in the end game requires a ton of grinding) just to have access to interesting/challenging Itherian boss fights does not seem like a fun answer
The bottom line: I started a new Save file and I have been playing through the early part of the end game. With this save file, I have been finding a lot of frustration and I have not been having fun due to bad luck with Sigil drops. (Seven Itherian Realms defeated and I am rapidly approaching normal Realm 100)
I am not going to give up on Siralim because I like the series and I think highly of Zack. However, the level of frustration/un-fun that I am currently experiencing with the game would cause me to write a negative review for any other title.
A string of bad luck in a progression-based RPG should not ruin the fun of an entire save file!