Siralim 2 - Patch 1.0.4 Released

Just a small patch for today because I wanted to fix the cloud storage issues as quickly as possible. It seems to be working perfectly for me now with this new update, but there are a lot of things working behind the scenes that could cause it to break so please let me know if you continue to have any issues!

You might also notice the other small changes might seem a little random. The reason the Skeleton Sniper was placed at realm 3 instead of 1 is because this creature can potentially wipe out your entire party before you even get a chance to fight, and that makes for a poor experience for new players. I hope these changes will make the start of the game a little less frustrating for the select few who were unfortunate enough to get annihilated by this creature.

VERSION 1.0.4:

  • Skeleton Snipers now begin spawning at realm level 3, up from 1.
  • Pit Worm Tunnelers now begin spawning at realm level 1, down from 3.
  • Fixed another bug related to cloud storage that prevented your Cloud ID from registering with our system correctly.