Siralim 2 - Patch 2.1.0 Released

VERSION 2.1.0:

  • Doubled the chance for players to find Fleshwarper Coins.
  • When you select a Spell Gem from a creature’s equipped Spell Gem menu, you can now set that gem as the creature’s default spell selection in battle.
  • While Turbo Mode is enabled, you can now hold down the confirmation button (E or A depending on your device) to select battle commands/targets, and cycle through the victory screen without tapping the button again.
  • Added a “Zoom: 3x” option to the zoom menu. Note that this option might cause graphical artifacts on some devices.
  • After using or destroying an object in a realm, you can now walk through that object immediately.
  • When you incorrectly answers the Riddle Dwarf’s questions, he will now tell you the correct answer.
  • Skins now always appear at the end of your Consumables inventory list, rather than in alphabetical order.
  • Optimized the time it takes to breed creatures together at obnoxiously high Gene Strengths.
  • Spell Gems that are granted during battle now appear at the top of the list in the spell casting interface, rather than at the bottom.
  • Touch controls should now correctly draw over all interfaces.
  • Shield and Weapon Fragments now award significantly higher level artifacts, and have a much higher chance to have a legendary property.
  • Renegade Mage tasks now spawn a Renegade Mage at any Nether Realm greater than or equal to the task’s requirement, rather than just at the specified realm depth.
  • Perks and other effects related to extracting cores should now activate even if all enemies are killed early on or at the start of battle.
  • Fixed a new bug that caused Item Sets to assign the wrong items to your creatures.
  • Fixed a bug that allowed creatures in the arena to spawn with ultimate avatar spells.
  • Fixed a bug that prevented the “Shield Bash” and “Shield Slam” spells from functioning at all.
  • Fixed a performance issue on Windows and Android platforms that was introduced with the expansion.
  • Fixed graphical corruption on some devices.
  • Fixed a display bug that caused creatures with a Skin to be drawn incorrectly in the breeding interfaces.
  • Fixed a bug that caused foreign knights to grant favor to players even if they hadn’t already met Gonfurian, God of War.
  • Fixed a bug that sometimes allowed tasks to ask players to travel to Nether Realm Depth 0, which does not exist.
  • Fixed a bug that could cause a teleportation shrine to appear instead of a portal in Artifact Realms after fighting a mini-boss battle.
  • Fixed a bug that caused Basilisk traits to always activate regardless of whether or not they took damage since their last turn.
  • Fixed several bugs that caused the fortune teller’s “Task List” to appear above other interfaces.
  • Fixed a crash related to the compendium of traits in the library.
  • Fixed a bug that sometimes prevented the fortune teller’s task to travel to a certain Nether Realm Depth from completing propertly.
  • Fixed a bug that sometimes prevented breeding from correctly limiting Gene Strength by the player’s level.
  • Fixed a bug that prevented avatars from gaining mana from casting spells, or having spells cast on them.
  • Fixed a bug that prevented the “Sunny Disposition” trait from working.
  • Fixed a bug that prevented the “On The Rocks” trait from working.
  • Fixed a bug that prevented the “Firewall” spell from granting Defense.
  • Fixed a bug with the “Burst of Power” trait that prevented many spells from activating correctly.
  • Fixed several crashes related to spellcasting.
  • Fixed several crashes related to enemy AI.