Siralim 2 - Patch 2.2.0 Released

VERSION 2.2.0:

  • Doubled the chance to find Fleshwarper Coins… again. The drop rate was still too low.
  • All god crafting items (Regalis’ Seduction, Surathli’s Claymore, etc) now cost 15 Exalted Emblems. This means that some items had their costs increased while others had their costs decreased.
  • Nether Realms now have enemies with lower levels and Gene Strengths than before. This change is mostly noticeable at early realm levels in order to make Nether Realms more readily accessible to players after completing the game’s main story quests.
  • Primal Sigil tasks no longer require a specific creature race.
  • Primal Sigil tasks now require a lower level based on your character level. The maximum level required will increase as your character’s level increases in order to prevent this task from being too difficult in the beginning.
  • Level Up Artifact tasks now require a slightly lower artifact level on average.
  • The “Gate of the Gods” upgrade is now available after beating Nether Realm depth 50, down from 100.
  • Eggs should now drop more consistently at all realm levels.
  • Reduced the amount of items received at extremely high levels.
  • The “Gene Strength Mastery” perk is now significantly more useful, but the point cost now scales exponentially.
  • Sigils can no longer roll the “Player Can’t Defend/Provoke” property.
  • Catalysts now require 1x Meraxis’ Peacefulness instead of 1x Friden’s Scimitar.
  • Potions of Transformation now also require 1x Yseros’ Star.
  • Significantly increased the number of items offered by merchants, especially the Spell Gem merchant.
  • Avatar of Aeolian is now correctly classified as a Sorcery creature.
  • Optimizations related to enemy AI which will make battles flow more smoothly and quickly on slow devices.
  • Buff and debuff icons will no longer be shown on the overworld screen if High Performance Mode is enabled, as performance is significantly improved if they’re not drawn.
  • Fixed a bug that caused the “Exhaustion” spell to increase damage taken by 240% instead of 20%.
  • Fixed bugs that prevented 6 Wardrobe costumes from being offered by the tailor.
  • Fixed a crash that could occur when fighting a story boss for a task while the “Nostalgia” punishment was enabled.