Siralim 3 - Patch 0.1.7 released!

  • ADD: Two new Nemesis Creature affixes, one of which is extremely rare compared to all the others.
  • ADD: Spell Enchanting Dusts now have their own, unique inventory icons.
  • CHANGE: Library book “Guide: Battles” now explains that you’ll receive less resources from battles if your creatures’ levels are higher than the enemies’ levels. This is how it’s always worked, but now where should be no more confusion.
  • CHANGE: Nemesis Creature affix “Thorns” now reflects 50% damage (up from 30%), but now it only reflects damage to the creature that dealt the damage (previously it reflected to all your creatures at once).
  • CHANGE: Divine Aegis now has a 30% chance to activate (down from 100%) and can activate on creatures with less than 50% health (up from 25%).
  • CHANGE: Sigil property that gives enemies the “Shell” buff no longer grants infinite copies of this buff, making battles unwinnable.
  • CHANGE: Sigil property that afflicts your creatures with the “Stun”, “Sleep”, “Frozen”, and “Snare” debuffs no longer afflict infinite copies of this debuff, making battles unwinnable.
  • CHANGE: You can no longer enchant Itherian Artifacts with legendary crafting materials… because that would defeat the whole purpose of Itherian Artifacts anyway.
  • CHANGE: Item descriptions for Tomes now state that their bonuses are passed on to a creature’s offspring if that creature is used for breeding. That’s how it’s always worked, but now there should be no more confusion.
  • FIX: Breeding recipes weren’t being unlocked correctly for players who had accumulated a lot of them.
  • FIX: “Barrier” buff damage reduction was done before several other effects were considered, so it wasn’t mitigating the correct amount of damage.
  • FIX: “Ambush” trait wasn’t working at all.
  • FIX: Crash related to “Boon to Bane” trait.
  • FIX: Library book “List: Spells” did not list the correct property names.
  • FIX: When an effect in battle caused an artifact to be ignored (example: “Decay” spell), some properties were not actually ignored.
  • FIX: Enemies would make additional actions after using “Call” spells.
  • FIX: Spell Gems and Artifacts will now maintain their sealed/ignored/etc status between arena battles.
  • FIX: Bug that caused “Pandemonium Rebirth” to not activate if all your creatures died at once.
  • FIX: “Deity” was spelled wrong in item descriptions for fairies.