Siralim 3 - Patch 0.1.8 released!

  • ADD: Option in “Display” menu to toggle between Borderless and Windowed mode. The game will always be in windowed mode when it’s not maximized, but this setting allows you to adjust what happens when you maximize the window. Note: “Windowed” probably looks very ugly on most displays right now.
  • ADD: When using the teleportation shrine to travel to the next realm, enemy levels are now displayed.
  • ADD: You can now hold down the confirm (default: E) button while summoning, hatching, or breeding to speed up the animations.
  • CHANGE: Increased the number of creatures you unlock in the wild for each deeper realm you visit by 3 after realm depth 100.
  • CHANGE: Itherian Artifacts are never salvaged when you use the “Mass Salvage” option.
  • CHANGE: Increased the base Power cost to randomize a sigil’s property from 100 to 500.
  • CHANGE: Reduced the amount of dialog shown after defeating a Treasure Golem.
  • CHANGE: The most dramatic part of the Treasure Golem’s death dialog will now only show the first time you kill a Treasure Golem.
  • CHANGE: Treasure Golem death dialog now changes based on the type of realm you’re in, rather than being chosen at random.
  • CHANGE: Shortened a few artifact property names because they didn’t fit in certain interfaces.
  • FIX: Artifacts were only being found with traits belonging to creatures you already owned.
  • FIX: Crash introduced in the last patch that is related to the Nemesis affix “Thorns”.
  • FIX: Experience points exploit related to mirrorballs.