Siralim 3 - Patch 0.23.4

  • CHANGE: “Comet” spell is now a single target spell, but now deals devastating damage (up from massive).
  • CHANGE: Several optimizations to make the game run more smoothly at extremely high levels.
  • CHANGE: God battles no longer reward experience points. It was too easy to exploit the system to gain massive amounts of experience points.
  • CHANGE: The riddle dwarf will no longer ask about obscure spells, such as Ultimate spells.
  • FIX: Apis Defenders had 0 mana.
  • FIX: No visible feedback was given to the player when they received Glimmer from god battles.
  • FIX: God boss chests no longer grant CJ bonuses.
  • FIX: Display issue with max number of pages in accolades interface.
  • FIX: Shrug Off worked on buffs in addition to debuffs.
  • FIX: Rescue Ride trait could sometimes try to resurrect creatures that were already alive.
  • FIX: God boss levels could wrap around to 0 after exceeding ~2 billion.
  • FIX: Talisman upgrade chance could fall below 0%.
  • FIX: Rare crash when opening the menu.
  • FIX: Crash related to the “Holy Strike” spell.
  • FIX: Forfeit confirmation menu sometimes asked if you want to run away rather than forfeit.
  • FIX: “Comet” spell could only be cast on your own creatures.