Siralim 3 - Patch 0.5.0 released!

  • MAJOR: Added new end-game content called “Prophecies”. These are sets of repeatable quests that you can complete in exchange for exclusive rewards. There are currently only 7 different types of prophecies, but many more will be added over time. To unlock this feature, seek out Elize the Prophet starting at Itherian Realm at depth 5 or higher. You must have already unlocked the Divination Candle and Altar of Blood before you can find her.
  • ADD: After unlocking Prophecies, you can randomize the types of prophecies you received in exchange for a compounding amount of Power.
  • ADD: “Prophecies” section to the Quest Log after you unlock Prophecies.
  • ADD: Two new titles that can be unlocked by completing prophecies.
  • CHANGE: Trap spells can no longer be found in normal loot, and are now some of the many exclusive rewards you can earn by completing Prophecies.
  • CHANGE/FIX: Extraction rules were very inconsistent, and were presented confusingly in battle. It should be much clearer now.
  • CHANGE: Riddle Dwarf can no longer ask about trap spells.
  • CHANGE: “Horror Show” perk will no longer cast summoning spells after you have enough creatures to fill your summoning slots.
  • FIX: Occasionally, certain objects didn’t spawn in realms.
  • FIX: Several battle bugs, most notably a few that caused several “Vulpes” traits to sometimes activate for the opposite team.
  • FIX: Potential overflow when gaining too many experience points at a time.
  • FIX: “Mind Control” spell could sometimes crash or work on the wrong creature.
  • FIX: “Pill of Upgrading” item description updated for clarity.
  • FIX: Crashes/bugs related to the “Backup Strategy” menu.
  • FIX: Enemies can no longer walk through certain NPCs, including merchants, in the overworld.
  • FIX: “Guilt” trait affected all enemies, rather than just one at a time.
  • FIX: Nether Auras were maxing at 26% instead of the intended 25%.
  • FIX: Several spell-related crashes and bugs.